The browser you are using is not supported. Some critical security features are not available for your browser version.
We want you to have the best possible experience with BLENDERender. For this you'll need to use a supported browser and upgrade to the latest version.
$0.00

Description

Title:
TexTools 
 
Creator:
franMars
 
Links:
 
 
 
TexTools is a free addon for Blender with a collection of professional UV and Texture related tools. Back in 2009 I released the Original TexTools for 3dsMax 318. This is my first blender addon, more features will be added in the future.

Download & GIT & Documentation
http://renderhjs.net/textools/blender/
 

Features

Size tools
  • Set UV/texture/baking size & padding
  • Crop selection to UV bounds
  • Resize or extend UV canvas
  • swap and change UV channels
  • Reload all Textures\
 
UV Layout tools
  • Align Verts / Islands
  • Align Island to edge
  • Rotate 90 degree to bounds
  • Align and UV shells by size,
  • Iron Faces: unwraps selected faces to UV Island
 
Selection tools
  • Select similar UV islands
  • Select overlapping UV islands
  • Select Island Bounds in 3D view

Texel Density tools
  • Assign checker maps with non square, square in any sizes
  • Get texel density from objects or selected mesh faces
  • Set texel density to selected objects or selected mesh faces
  • Scale texel density by individual UV islands or as a combined group
 
Texture Baking
  • Bake: Select object and press bake: That easy!
  • Anti Aliasing for all bake types
  • Bake to single texture or multiple
  • 18 bake modes: AO, ID map, normal, cavity, worn, gradient Z. And more to come.
  • Automatically group objects by matching names.
  • Supports lowpoly, highpoly to lowpoly, with or without cage and or floating objects
  • Explode: Explode bake pairs
  • Organize: Auto match bake object names by location and bounding box matching
 
 
Demo GIFS 
 http://renderhjs.net/textools/blender/images/demo_uv_channel.gif
Swap and select UV channels
 
 http://renderhjs.net/textools/blender/images/demo_units_size.gif
Quickly assign sizes in pixels for baking or related tools.

http://renderhjs.net/textools/blender/images/demo_uv_resize.gif
Resize the UV canvas to non square ratios
 
http://renderhjs.net/textools/blender/images/demo_align.gif
The Align tool: Aligns islands or verts (context sensitive)

http://renderhjs.net/textools/blender/images/demo_iron_faces.gif
Iron Faces: A quick way of assigning faces to a single UV island

 
http://renderhjs.net/textools/blender/images/demo_select_similar.gif
Selects similar UV islands based on the UV island input selection and matching UV Island topology.

http://renderhjs.net/textools/blender/images/demo_texel_density.gif
Texel Density tools: Sample from objects or selected faces. Assign to objects or faces and manage checker maps in different sizes intuitively

http://renderhjs.net/textools/blender/images/demo_anit_alias.gif
Anti Aliasing for any of the bake modes in TexTools

http://renderhjs.net/textools/blender/images/demo_bake_modes.gif
Easy baking: Just select a type to bake, select the object and press ‘Bake’

http://renderhjs.net/textools/blender/images/demo_bake_organize.gif
Bake pair tools: Organize, select by type or set makes baking much easier

http://renderhjs.net/textools/blender/images/demo_bake_explode.gif
Bake explode tool: Moves bake object sets apart so its easier to create clean bakes.

Rating & Reviews

0

Based on 0 Ratings

  • 5 Star
  • 4 Star
  • 3 Star
  • 2 Star
  • 1 Star